I have learned quite a lot about the CG workflow specifically Blocking linear and spline. My experience with character animation has been hard but satisfying. I learned that it is probably better to do a lot of the actions during the blocking stage rather than the linear. I have also gotten much faster at animating and at fixing problems… Continue reading Pantomime Splined
After changing Stepped curves into linear, I still found issues with my timing that I had to correct. I also found that I lacked some strong poses. The good news is I am starting to understand the process of creating good breakdowns. I am curious as to what the difference is between using the set breakdown button and… Continue reading Pantomine linear
I put a lot of videos up. I did three reference videos.
Presentation2 I came up with my idea really last minute. but I’m really happy and excited with it.
I enjoyed this assignment much more then the vanilla walk. I changed the power center to the chest to make the character a confidant one. I spent a lot of time fixing the keys for the cycle. I have another personality walk incoming of a dog walking on a barrel. Updated Wednesday May 4 Personality… Continue reading Personality walk
I had a really tough time with this assignment. I watched the tutorial a million times. I think I understand the main concepts.There is still something wrong with my walk. I hope to fix it in class. Updated Wednesday May 4
I had a tough time with this assignment. I had alot of fun working with a full character.